Zero G Fps Boundary Is Getting A Ray Tracing Benchmark
Boundary, the zero-G FPS from indie developer Surgical Scalpels, will be offering a benchmark tool beginning September 24. The free benchmark is designed to test the ray tracing capabilities of your PC. The developer reckons the game’s real-time visual quality pushes the envelope when ray tracing is involved. It’s not exactly clear which elements of the scene are ray traced, but the developer mentioned reflections among the supported features. Boundary has always looked impressive, and ray tracing support will make it look even more stunning....